/gamerule dofiretick false Stops fire from spreading between blocks./gamerule dodaylightcycle false Stops the day/night cycle from continuing./gamerule keepinventory true Allows the player to keep their inventory upon death.Sets global variables in the game world, such as the ability for players to keep their inventory when they die. gamemode 3 and /gamemode p will also work. /gamemode spectator Switches to spectator mode.gamemode 2 and /gamemode a will also work. /gamemode adventure Switches to adventure mode.gamemode 0 and /gamemode s will also work. /gamemode survival Switches to survival mode./gamemode creative Switches to creative mode /gamemode 1 and /gamemode c will also work./fill air ~-10 ~-10 21 21 replace stone Replaces stone around the player with air./fill diamond_block ~-5 ~ 11 1 replace Replaces the area under the player with diamond blocks.data_tags: Specifies additional data to apply to the block.destroy replaces all blocks by mining them first.hollow will fill the inner edge and clear all blocks inside.outline will fill blocks on only the inner edge of the rectangle.replace replace_block_type will only fill blocks that match the replace_block_type.oldBlockHandling: Different replacement algorithms:.width height: How many blocks rightward (width) and upward (height) to fill.x y: The x and y coordinate to start filling from.block_type: The identifier for the block to fill./explode 5 ~ ~-3 Performs a size 5 explosion, 3 blocks below the player.įills a region of blocks with the specified block type./explode 10 Performs a size 10 explosion at the player's location./enchant LuckOfTheSeaII Enchants the held item with the Luck of the Sea 2 enchantment./enchant Unbreaking4 Enchants the held item with the Unbreaking 4 enchantment.enchantment_id: See list of enchantment ID's here: Enchantments./difficulty normal Sets the game to normal difficultyĪpplies an enchantment to the player's equipped item.This command clears console messages from the screen. : Whether the original blocks are kept.xDest yDest: The x and y coordinate to clone to.width height: How many blocks rightward (width) and upward (height) to clone.x1 y1: The x and y coordinate to start cloning from.clone x1 y1 width height xDest yDest block_mask Removes all rainbow wool from the inventoryĬlones part of the world and pastes it somewhere else, with data tags for blocks.Does not remove any items, but returns a message saying "Found a match" if the player has wool in their inventory.data_tags: The tags the item to be removed has. damage: The amount of damage the item to be removed has undergone.itemname: The quantity of items to be removed.itemname: The identifier for the item to remove.Removes items from the inventory, but also returns a message if the specified item is present. It allows players to permanently enable or disable cheats in their world. This command will only exist if the world was created prior to 1.26.5 (when cheats were added to the game). Shows the seed number of the current world. This command is always available, even if cheats are disabled. For example, running /explode 5 ~3 ~0 will perform a size 5 explosion, 3 blocks to the left of the player. The ~ character can be added before certain coordinate numbers to make the coordinate relative to your position in the world, instead of relative to block (0, 0). Also, the means you can use relative coordinates. For example, in /lightning x y], you can omit both the x and y parameters, like so: /lightning. When writing a command, you can skip optional parameters. Parameters between the square brackets are optional parameters.As an example, in /gamemode, you can write /gamemode survival, /gamemode creative, /gamemode adventure, or /gamemode spectator. If an option contains multiple parameters, as seen in the fill command, it will be surrounded by parentheses. Each option is separated by a | "pipe" character. Parameters between angle brackets is a list of potential options.The definitions include two different types of brackets: When the console is open, the player can write a command, and execute it by pressing Enter.īelow is a list of command definitions (instructions on how each command works). This can be changed in the game settings. The default key binding for opening the command console is "T". Cheats can only be enabled on the world creation screen, and cannot be enabled after a world has already been created. To use commands, the world must have cheats enabled. Commands (also known as Cheats) are scripted codes that the player can write in the game console that change the game directly.
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